Building just about anything-structures, foot soldiers, tanks, or planes-can be done in one of two ways. We immediately got started building up a base by deploying our construction vehicle, and then started on some power plants and a refinery. In our mission, we played as the GDI with the goal of annihilating our Nod foes on a relatively compact map on which we were separated by a large deposit of Tiberium, the game's main resource. The game has nine subfactions (three for each side: the Global Defense Initiative, Nod, and the Scrin aliens), and you'll play certain missions from the perspective of one or more of these subfactions. This mode will offer 10 skirmishes per subfaction. We had a chance to try out one of the more basic missions from Kane's Challenge, which will offer about 30 minutes of new full-motion video sequences as the commander of the forces of Nod, Kane himself (played by actor Joe Kucan), briefs you. The Xbox 360 version will also have a new interface and new control scheme designed to let you quickly select, build, and control your forces as you bring them into battle, and we just got our hands on it.Ĭommand & Conquer 3 returns to consoles with a new interface. The latest game in the series to come to consoles, Command & Conquer 3: Kane's Wrath, will include all of the content from the PC expansion pack of the same name, aside from the Global Conquest mode, which is being replaced by a console-exclusive set of single-player missions known as Kane's Challenge. The Command & Conquer real-time strategy series has been all about this fun and exciting activity since the get-go, focusing on quickly harvesting resources, spending the resources to construct a base and an army of tanks and other heavy artillery, and then squashing your opponents flat on futuristic battlefields. Do you like crushing your enemies? Sure, we all do.
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